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 D20 Addon 
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Joined: Wed Jun 09, 2004 9:14 pm
Posts: 2769
Location: Location, Location!
Post D20 Addon ... s_id=3602&


"Understanding the scope of the problem is the first step to true panic."

A file that big?
It might be very useful.
But now it is gone.
-- David J. Liszewski

Sun Apr 03, 2005 3:55 pm
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Joined: Mon Apr 05, 2004 12:03 am
Posts: 1499
Location: not here
I hold an innate distrust of addons and supplements because they generally serve to provide more power to one who deviates from the base as opposed to providing more variety as should be the intention. Nothing should make a character more powerful than anything else after costs are taken into account, and nothing, no matter what the cost, should deviate largely from the base power-level.

Don't forget.

Sun Apr 03, 2005 8:29 pm
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Joined: Thu Mar 18, 2004 10:50 pm
Posts: 3467
Yeah. See Mongoose Games' expansions for Dwarves and Elves for example; absolute powergamer twink bullshit.

Why carry a gun? Because a whole cop would be too heavy.

Sun Apr 03, 2005 8:55 pm
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Joined: Wed Mar 10, 2004 7:56 pm
Posts: 3479
Location: Calgary, Alberta, Canada
Their Alchemist/Herbalist stuff rocks, however. Like anything else in Open Source...pick and choose. ^_^


Christopher Fiss
W.A.R. SysOp

Mon Apr 04, 2005 1:10 am
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